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Anders Grube Jensen
Anders Grube Jensen
Technical Artist
Lytham St Annes, United Kingdom

Summary

For every project I make, I always try to challenge myself to achieve better results.
I am mainly a character artist, but I also have experience in other fields such as rigging and animation, environments and asset creation. I also enjoy creating games and attending game jams.

Skills

Character DesignCharacter ModelingGame DevelopmentGame Design

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
xNormal
xNormal
Mudbox
Mudbox
Maya
Maya
Blender
Blender
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Peaks of Yore
    • Year
      2022
    • Role
      Designer, programmer, artist
    • Company
      Self published
    • Video Game
      A Knight's Fee
    • Year
      2018
    • Role
      Co-designer, programmer, artist
    • Company
      Self published
    • Video Game
      Ire of the Deep
    • Year
      2020
    • Role
      Designer, programmer, artist
    • Company
      Self published
    • Video Game
      Brushin' Biz
    • Year
      2018
    • Role
      Designer, programmer, artist
    • Company
      Self published
    • Video Game
      Smithy
    • Year
      2019
    • Role
      Designer, programmer, artist
    • Company
      Self published
    • Video Game
      Lights and Shadows
    • Year
      2013
    • Role
      Designer, programmer, artist
    • Company
      Self published

Experience

  • Lead Character & Environment Intern at RedWeb
    Odense, Denmark
    October 2015 - January 2016

    In charge of all graphics including character and environment art for a mobile game.